Skip to main content

Violoncello and in-app purchases

Every time I start a new project, I always make it a priority to try something new with it. With binoc, I decided to learn Kotlin. LifeBoard was the first paid app I ever released. So, when I started working on Violoncello, I decided that I wanted to try something new with it as well. As a result, after some careful consideration, I am excited (and also a bit nervous) to say that Violoncello will feature an in-app purchase, a first for one of my apps. Wait! Don't go! Allow me to explain...

It's all about the execution...

When it comes to in-app purchases, whether or not they're extremely obnoxious really depends on the execution. For example, having a bunch of ads and nerfing a lot of features unless you upgrade to a premium version is a really crummy thing to do in my opinion. For this reason, with Violoncello, the improvements you get by upgrading are going to be very minor. You'll get a few fun customization options, but that will be it. There won't be any ads, and the overall user experience will be perfectly enjoyable if you don't get the premium version. I know in-app purchases can be a pain, especially when they are constantly being shoved in your face, so I have tried my best to make this one as unobtrusive as possible.

Hooray! But why upgrade to premium, then?

If the benefits of going premium are going to be pretty minor, then why upgrade? There are a few reasons. For one, you do get some neat new features for a low price. ($0.99 plus tax) However, by upgrading, you are helping me, an independent developer, out. I really don't want to cripple the experience for those who aren't interested in paying for premium, and while this standpoint may lead to lower profits, I stand by my decision.

In short...

In summary, Violoncello will have a single in-app purchase, an upgrade to the premium version. This premium version will add a few neat customization options, but it won't be super necessary to upgrade to it. By handling in-app purchases this way, I can still profit from the app, but people can also enjoy it without having to upgrade.

Anyway, thank you so much for reading this post! I hope you are excited for Violoncello and are okay with the way I plan to handle in-app purchases. I'm looking forward to seeing how Violoncello turns out, and I hope you are too!


Popular posts from this blog

Late 2014 Mac mini in 2021 - How does it hold up?

Nearly two months ago, I finally got my first Mac: a late 2014 Mac mini. While I usually don't review stuff on this blog, I thought I would make an exception for this device. My hope is that this review will be helpful and fairly unbiased while helping you make a decision on whether or not to get one of these Macs. So, how does this miniature Macintosh hold up today? Design The Mac mini's design has remained largely unchanged over the last decade. There have been a few small updates and tweaks to it, but nothing particularly major. This means that the 2014 Mac mini features the usual premium and minimal aluminum casing with a white status LED on the front. Overall, I'd say this Mac mini's design has held up pretty well! It's very small, being only 8 inches wide and long, while only having a height of 1.4 inches. It weighs a little over 2.5 pounds, so it's not too heavy, either. These dimensions make for a very nice and compact computer, and I think it fits in wi

I made a custom iPod. Should you?

I made a custom iPod. Should you? The goal of this post is to share my experience modding this retro audio player and help you decide if you should attempt this project, too. While this isn't the sort of thing I usually write about on this blog, my hope is that this post will be helpful to those interested in building a custom iPod. So, without further ado, let's begin! The Backstory With the rise of DankPods , modding iPods has quickly become quite popular among retro tech enthusiasts. As someone who had been using iPods for several years prior to their resurgence in popularity, I was intrigued by the idea of making my own custom iPod. This was especially true since I had a broken iPod Video that I could easily mod. Then, something completely unexpected happened: the pandemic. I quickly realized that this would be a great project to work on during the lockdown. As a result, within days of everything shutting down, I had ordered all my replacement parts and prepared

3 years, 2 iOS apps, and a new site

In March of 2018, I wrote my first Tectra program. It was a basic web browser called Satin Web, and it was the first thing I made with C# and Windows Forms. It is now March 2021, three years later, and I am very excited to announce that the next chapter for Tectra is here. After hours of work, I have finally completed my first two iOS apps and have created a new site from scratch to go along with them. There is a lot to cover, so let's begin! iOS Apps TaskNudge TaskNudge is the first of my two iOS apps. It's pretty simple but very handy! Essentially, it lets you write a single, short-term task and get notified to complete it every 1-60 minutes, depending on what you choose. If you are easily distracted when you use your devices, have trouble remembering to do things, or need a bit of a nudge to get something done, TaskNudge might just be the app for you! Best of all, TaskNudge is very simple and easy to use, while being more useful than something like a timer or alarm. Once you